Development Blog #52 has just been released. Full article:. SUMMARY:. a) Game and Web3 Development.

29 Jun 2023, 11:56
Development Blog #52 has just been released! Full article: SUMMARY: a) Game and Web3 Development Project T: The game development team and artists have been working on creating drafts for the graphics of the game, focusing on creating multiple versions of battlefields in a semi-realistic style. Discussions have been ongoing regarding the level of details and elements to incorporate into the graphics Smart contract and web3 API development: The web3 development team is actively working on developing the smart contract and web3 API to streamline the game development process. The goal is to ensure that the response time and reliability of the web3 API are comparable to web2 games in the market Battle Royale: The team has resolved a critical issue related to unique wallet addresses linked to game accounts, ensuring that each wallet address is unique to prevent duplicated rewards or multiple entries into Battle Royale matches. This achievement paves the way for incorporating the backend system and smart contracts into the game, making the system more efficient and improving response times Face Traits & Armour System: The GFC Human Fighter’s face traits and armour system are 95% complete and will be released soon. Other characters in the GFC collection will continue to receive updates in future versions Destructible Objects: In the next update, the game will feature breakable objects such as grass and blocks, which will introduce a new strategic element to gameplay. The team has remodeled the grass and added destructible effects to enhance the visual experience Companions: After testing and fine-tuning, the long-awaited companion feature is coming in the next patch, allowing players to fight alongside their companions PC Client: The team is focused on improving controls and upgrading graphics for the PC version, aiming for a timely release Tournament and Fractual API Integration: While prioritizing gameplay improvements, meta development, and PC release, the team is putting the tournament feature on hold for now. However, they plan to resume work on this feature soon and roll it out once the community is familiar with the next update New Features: The introduction of the MNK Controller Scheme Preset is a significant addition for PC players, providing customizable controls to enhance the gaming experience. The team has also made updates to logic KeyBinding, added a Music and Sound Slider, and improved the Battle Royale gameplay trailer visuals Bugs and Testing: The team has been diligently working on addressing bugs to ensure a smooth gameplay experience. Various issues, such as an exploit allowing multiple instances of the game and touchscreen navigation problems, have been identified and resolved. They have also made improvements to manual aim functionality and resolved animation delays b) Business Development & Marketing Events and Community Engagement: Actively participating in European events, showcasing GFC and connecting with community members Discord Enhancements: Introducing "Staff" role for transparency, improving user experience on Discord platform AMAs: Conducted session discussing Dev Blog updates, introduced Stella as Director of Vibes Moderator Recruitment: Seeking new moderators, interested individuals can reach out to Yas and Stella c) Community Exciting return of tournaments, 3v3 ASIA Server event on June 25th Upcoming Twitter Space event for community engagement and announcements Active Discord community, continuous improvements AMAs and new moderators to enhance community support Organizing tournaments and community events for engagement and competition